Monday, June 16, 2014
Sunday, June 15, 2014
Saturday, June 14, 2014
Thursday, June 12, 2014
Wednesday, June 11, 2014
Tuesday, June 10, 2014
Monday, June 9, 2014
Sunday, June 8, 2014
Saturday, June 7, 2014
Friday, June 6, 2014
High Poly WIP
Made some progress on the high poly. I plan on attaching suction cups to the tentacle with the Mesh Insert brush in ZBrush.
Thursday, June 5, 2014
Wednesday, June 4, 2014
Monday, June 2, 2014
Sunday, June 1, 2014
Low Poly Bake Renders
Here are the low polys with their bake AO and normal maps applied. The cannon trap is 1,100 tris, and the spear trap is 1,200.
Saturday, May 31, 2014
Friday, May 30, 2014
Thursday, May 29, 2014
Trap Variants WIP
I've chosen to create a cannon trap and a spike trap. I'm still planning on changing their borders a bit to differentiate each from the other, and rounding off some of their sharp corners.
Wednesday, May 28, 2014
Orcs Must Die! Trap Reference
Floor traps! I'm leaning toward a spike trap for one variation and a blow dart/arrow trap for the other.
Tuesday, May 27, 2014
Monday, May 26, 2014
Sunday, May 25, 2014
Saturday, May 24, 2014
Friday, May 23, 2014
Thursday, May 22, 2014
Wednesday, May 21, 2014
Killzone Weapon Reference
Here are a bunch of Killzone (and Killzone-ish) weapons for reference. I selected my favorite parts of each gun, and am compiling a Frankenstein gun to be painted over.
Monday, May 19, 2014
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